I think it would be interesting to see roughly how many hours people invest in the game to reach a certain rating.
This could give an insight into the skill ceiling and learning curve of chess.
Of course it excludes things like practice outside of Lichess but I couldn't think of any such unmeasured factors that would grossly skew the results.
This could give an insight into the skill ceiling and learning curve of chess.
Of course it excludes things like practice outside of Lichess but I couldn't think of any such unmeasured factors that would grossly skew the results.