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[Event "Rated Antichess game"] [Site "https://lichess.org/yNZNysnx"] [Date "2019.03.13"] [White "Profitt"] [Black "VasifBaba"] [Result "1-0"] [UTCDate "2019.03.13"] [UTCTime "08:55:18"] [WhiteElo "1500"] [BlackElo "1384"] [WhiteRatingDiff "+127"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxd2 e5 7. Bxf7 Rg8 8. Bxg8) 2. exd5 Qxd5 3. Nc3?? { (1.58 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2) 3... Qxd2 4. Bxd2 Bh3 5. gxh3 Nh6?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Bxg5 b5 7. Nxb5 a5 8. Nxc7 e5 9. Nxe8 Bg7 10. Nxg7 Nd7 11. Qxd7 e4 12. Qxf7) 6. Bxh6 gxh6 7. Qd8?? { (Mate in 13 → 5.72) Lost forced checkmate sequence. Ba6 was best. } (7. Ba6 bxa6 8. Nb5 axb5 9. Qh5 b4 10. Qxh6 Bxh6 11. Rc1 Bxc1 12. Ne2 Bxb2 13. a3 bxa3) 7... Kxd8 8. Nge2?? { (5.92 → 1.04) Blunder. h4 was best. } (8. h4) 8... e5?? { (1.04 → Mate in 11) Checkmate is now unavoidable. Ke8 was best. } (8... Ke8 9. b4) 9. Nd4 exd4 10. f3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. Rc1 Bxc3 12. Kd2 Bxd2 13. h4 Bxc1 14. a3 Bxa3 15. Ba6 Nxa6 16. Rc1 Bxc1) 10... dxc3 11. bxc3 Bb4 12. cxb4 c5?? { (Mate in 9 → -4.34) Lost forced checkmate sequence. b5 was best. } (12... b5 13. Bxb5 Nc6 14. Bxc6 h5 15. Bxa8 c6 16. Bxc6 Kd7 17. Bxd7 a5 18. bxa5 Re8 19. Bxe8) 13. bxc5 b6?? { (-3.52 → Mate in 10) Checkmate is now unavoidable. a5 was best. } (13... a5) 14. cxb6 axb6 15. Rb1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bc4 was best. } (15. Bc4 Rxa2 16. Bxf7 Rxc2 17. Ke2 Rxe2 18. Rhg1 Rxh2 19. Ra7 Rxh3 20. Rc7 Rxf3 21. Bg6 hxg6) 15... Rxa2 16. Rxb6 Rxc2 17. Rxb8 Rxh2 18. Rxh2 f5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Kc7 was best. } (18... Kc7 19. Rxh8 Kb6 20. Rxh7 f5 21. Rxh6 f4 22. Rxb6#) 19. Rxd8 Rxd8 20. Kd1 Rxd1 21. f4 Rxf1 22. Rf2 Rxf2 23. h4 Rxf4 24. h5 Ra4# { Game ends by variant rule. } 1-0