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[Event "Casual Three-check game"] [Site "https://lichess.org/56IGVWuN"] [Date "2024.05.13"] [White "AveryMorr"] [Black "Ailu99"] [Result "1-0"] [UTCDate "2024.05.13"] [UTCTime "22:51:16"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "WFM"] [Variant "Three-check"] [TimeControl "-"] [ECO "D03"] [Opening "Queen's Pawn Game: Torre Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5?? { (-0.37 → 1.57) Blunder. e5 was best. } (1... e5 2. c3 Nc6 3. e4 Qh4 4. Nd2 Nh6 5. g3 Qf6 6. Ngf3) 2. Nf3?! { (1.57 → 0.73) Inaccuracy. e4 was best. } (2. e4 c6 3. Nc3 e5 4. Nf3 Nf6 5. Bd3 dxe4 6. Qe2 Bb4) 2... Nf6?! { (0.73 → 1.43) Inaccuracy. e5 was best. } (2... e5 3. c3) 3. Bg5?! { (1.43 → 0.53) Inaccuracy. e4 was best. } { D03 Queen's Pawn Game: Torre Attack } (3. e4 c6 4. e5 Qa5+ 5. c3 Ne4 6. Nbd2 Be6 7. Nxe4 dxe4 8. Ng5 Qd5) 3... c6 4. Bxf6?? { (0.83 → -2.75) Blunder. Nbd2 was best. } (4. Nbd2 Ne4) 4... Qa5+ 5. Qd2?? { (-2.71 → -10.22) Blunder. Nbd2 was best. } (5. Nbd2) 5... Qxd2+ 6. Nbxd2 Nd7?! { (-10.33 → -5.72) Inaccuracy. exf6 was best. } (6... exf6 7. e3 Be6 8. Bd3 Bd6 9. g3 Nd7 10. O-O g6 11. a3 O-O 12. c4) 7. e3?! { (-5.72 → -9.79) Inaccuracy. Bh4 was best. } (7. Bh4 f6 8. e3 g6 9. Be2 Bg7 10. c4 O-O 11. O-O e5 12. Bg3 a5) 7... exf6 8. Bb5 a6 9. Bxc6 Bb4?! { (-13.49 → -7.15) Inaccuracy. bxc6 was best. } (9... bxc6 10. O-O Bd6 11. Kh1 O-O 12. c4 Rb8 13. Rac1 Rd8 14. b3 Nf8 15. cxd5) 10. Bxd7+ Bxd7 11. Ne5? { (-7.15 → Mate in 1) Checkmate is now unavoidable. O-O was best. } (11. O-O O-O 12. c4 Bc6 13. cxd5 Bxd5 14. e4 Bc6 15. Kh1 Rfe8 16. a3 Ba5) 11... fxe5?! { (Mate in 1 → -13.86) Lost forced checkmate sequence. Bxd2# was best. } (11... Bxd2#) 12. g3?! { (-13.86 → Mate in 1) Checkmate is now unavoidable. c3 was best. } (12. c3 Bd6) 12... O-O?! { (Mate in 1 → -19.27) Lost forced checkmate sequence. Bxd2# was best. } (12... Bxd2#) 13. h4?! { (-19.27 → Mate in 1) Checkmate is now unavoidable. O-O was best. } (13. O-O exd4) 13... Bb5 14. h5 Rac8 15. h6 gxh6 16. O-O-O exd4 17. Rh4 dxe3?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Bxd2# was best. } (17... Bxd2#) 18. Rxh6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rg4+ was best. } (18. Rg4+ Kh8 19. Rg8#) 18... e2 19. Rxh7 Kxh7?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. exd1=Q# was best. } (19... exd1=Q#) 20. Rh1+ Kg6 21. Rh6# { Game ends by variant rule. } 1-0