lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Lazarević Arena"] [Site "https://lichess.org/R6q73IC6"] [Date "2017.08.07"] [White "Sonata2"] [Black "FischyVishy"] [Result "0-1"] [UTCDate "2017.08.07"] [UTCTime "12:04:13"] [WhiteElo "1845"] [BlackElo "2086"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Atomic"] [TimeControl "0+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. Nc3 Nh6 3. h3?? { (1.80 → -0.25) Blunder. g4 was best. } (3. g4 c6) 3... c6?? { (-0.25 → 2.71) Blunder. Ng4 was best. } (3... Ng4) 4. d4?? { (2.71 → -0.70) Blunder. Ne5 was best. } (4. Ne5 fxe5 5. d4 Nf7 6. e4 e6 7. Qf3 Qf6 8. Qxf6 e5 9. Bg5 Ba3 10. Nb5 O-O) 4... e5?! { (-0.70 → -0.10) Inaccuracy. Ng4 was best. } (4... Ng4) 5. Bxh6?? { (-0.10 → -1.86) Blunder. Nb5 was best. } (5. Nb5 cxb5) 5... g6?! { (-1.86 → -1.01) Inaccuracy. d5 was best. } (5... d5 6. Nb5) 6. dxe5? { (-1.01 → -2.26) Mistake. d5 was best. } (6. d5 Bb4) 6... d5 7. e4?? { (-1.67 → Mate in 7) Checkmate is now unavoidable. Nd4 was best. } (7. Nd4 Bb4 8. Ne6 Bxe6 9. e3 f5 10. Bb5 d4 11. O-O O-O 12. Kh1 Kh8 13. Nd5 cxd5) 7... Bb4?? { (Mate in 7 → -2.81) Lost forced checkmate sequence. Bg4 was best. } (7... Bg4 8. Nb5 Bc5 9. Nbd4 Qa5+ 10. b4 Qa3 11. c3 dxe4 12. Qd4 Be2 13. Kd2 Qxc3#) 8. a3?? { (-2.81 → Mate in 6) Checkmate is now unavoidable. Bb5 was best. } (8. Bb5 Bc5) 8... d4?? { (Mate in 6 → -2.28) Lost forced checkmate sequence. Qb6 was best. } (8... Qb6 9. Nd4 dxe4 10. Qd4 Bxc3 11. Kd1 Bf5 12. Bd3 Qe3 13. fxe3 Bxc2#) 9. Bc4?? { (-2.28 → -5.49) Blunder. Bd3 was best. } (9. Bd3 Bxc3 10. O-O c5 11. Kh1 Nc6 12. b4 c4 13. b5 O-O 14. bxc6 Qa5 15. e5 fxe5) 9... d3 10. O-O Kf8?! { (-5.66 → -3.74) Inaccuracy. Bc5 was best. } (10... Bc5 11. Kh1 dxc2 12. Rfd1 Bd4 13. Bf7+ Kf8 14. Nxd4 Qd4 15. Rxd4 Be6 16. Rd1 Na6 17. Rd6) 11. cxd3?? { (-3.74 → -7.92) Blunder. Ne5 was best. } (11. Ne5 Bc5 12. Kh1 fxe5 13. Bxd3 Qd2 14. Qxd2 Kg7 15. Rad1 Bf5 16. exf5 Rd8 17. Rd7+ Rxd7) 11... Be1 12. Qxd8? { (-8.01 → Mate in 1) Checkmate is now unavoidable. Kh1 was best. } (12. Kh1 Bxf2) 12... Bxf2# { Game ends by variant rule. } 0-1